Batman Arkham Knight comes out in 2015, the epic finale in the Rocksteady franchise is expected to throw up a host of surprises including the all new “Batmobile gameplay”. The game’s Marketing Manager Guy Perkins spoke to IBTimes off the back of an interactive gameplay review that was conducted to see where the game was at in its development.
We have a preview of the interview here:
IBTimes UK (IBT): Being a comic book character, Batman doesn’t often receive definite endings. How did you approach ending Batman’s story and did you feel any pressure?
Guy Perkins (GP): “Sefton Hill, who is our game director, had a very clear vision for telling a story over three acts – it had to come to an end at some point.
“It’s a very personal tale that we’re telling this time for Batman. He has a number of allies who he realises, through the course of his actions, are becoming affected by what he does.
“We have a team of scriptwriters in-house now, which means we change things much more quickly and create story threads more naturally, which we wouldn’t have been able to do in the past. Really we are, like you say, ending the story. It’s the end of our Arkham trilogy and we’re really looking forward to fans getting their hands on it.”
IBT: A common complaint with Arkham City was that there was a lot of travelling from one side of the map to the other. How did you try to remedy that?
GP: “Gotham is now five times larger than the area we had in Arkham City but the way the city has been designed and built is very much about accommodating the Batmobile – our big new feature – so the roads are much wider. We’ve also got even taller buildings so it’s not just a bigger footprint it’s also a much more vertical city.
“We’ve tweaked how the gadgets work as well, so the grapple shoots further, Batman’s suit allows him to glide faster and further, the Batmobile offers different ways of getting around the city and with a single button press you can bring the car to you at any moment. So in terms of getting from A to B, you’ve got lots of options.
IBT: The villains of Arkham City were separated off into their own areas. In Arkham Knight, are they more free? Do they turn up in different places and interact with each other a bit more?
GP: “So in terms of the overarching story, Arkham Knight’s forces are ever-present and all over the city, so you’ll encounter them at numerous locations.
“We haven’t really talked about many of the other rogues in the game – obviously we’ve confirmed Two-Face and Penguin – but their bands of thugs do appear all over the city.
For the full interview you can visit UK Yahoo News
Enjoy the Arkham Knight Trailer below.
Source: UK Yahoo News