Review: Knight Terrors: Catwoman #1

“Knight Terrors: Catwoman” – Part One
Writer: Tini Howard
Artist: Leila Leiz
Color Artist: Marissa Louise
Letterer: Becca Carey
Review by Adam Ray

The Knight Terrors event is in full swing. The city of Gotham has been plunged into a terrible darkness, and a weird dream state has spread across the city. The familiar characters we know and love are at their wits end. Things feel tense and dangerous in this unlikely world. This issue ties perfectly into the other titles in the Knight Terrors event, as well as bringing new trials for DC’s greatest thief, in Knight Terrors: Catwoman #1

The new take on classic characters is very welcome in a story like this. In a dream-like state, we have a chance to see how things could have been, if there were some minor differences in our favorite characters’ lives. Stories like this are welcome chances for writers and artists to flex their creative powers to make something new and thought provoking.

The artwork is where this issue truly shines. We get the same take on Catwoman that we’ve seen in Howard’s writing, but this story gives Selina and the cast an amazing look that makes it feel deeply dream-like but somehow retro. The matte colors and high blur in motion makes the issue look particularly old school.

Conclusion

Knight Terrors: Catwoman #1 has left us hoping for a peaceful resolution to this ongoing crisis. The new takes we see fit the world so well that we can only hope for the best on the other side of the crossover. Readers are treated to unique art at the same time as a sincere and strong look at Catwoman. Knight Terrors is looking to become an unforgettable event, and Catwoman’s is one piece of the story that propels it to new heights.

Images Courtesy of DC Entertainment

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